|
KongZhong Corporation Announces Unaudited Second Quarter
Results for the Period Ended June 30, 2004
Beijing, China, August 10, 2004 ¨C KongZhong Corporation
(Nasdaq : KONG), a leading provider of advanced second
generation (2.5G) wireless value added services in China,
today announced its second quarter (2Q04) diluted earnings
of $0.19 per ADS under generally accepted accounting
principles in the United States (US GAAP), up from a
diluted earnings of $0.01 per ADS in the same period
of the previous year (2Q03) and diluted earnings of
$0.11 per ADS in the first quarter of 2004 (1Q04). Net
income in the second quarter was $5.30 million, up from
$0.24 million in 2Q03 and $3.14 million in 1Q04.
(The Company issued 8 million American Depositary Shares
in early July as part of its initial public offering.
Using the enlarged share count, the Company¡¯s earnings
per ADS in 1Q04 and 2Q04 would have been $0.09 and $0.15
respectively.)
Commenting on the results, the Company¡¯s Chairman and
CEO, Yunfan Zhou, said, ¡°We are very pleased with our
achievements in the second quarter. The Chinese market
is continuing its transition from 2G to 2.5G wireless
technology. We continue to witness very strong interest
in our products and services that utilize the enhanced
capabilities offered by the 2.5G network, particularly
in our media related products. This strong demand allowed
us
to deliver very strong financial results across all
segments of our business and has allowed us to remain
China Mobile¡¯s top 2.5G service provider.¡±
¡°In early July, we successfully completed our initial
public offering and raised $80 million under very challenging
market conditions. We believe the proceeds, as well
as the higher profile associated with being a publicly
listed company, should help us to enlarge and enrich
our mobile content offerings, expand our distribution
network, and attract talented
employees.¡±
¡°We are confident of the 2.5G market¡¯s long-term prospects.
As a leading 2.5G service provider in China, we believe
we are well positioned to capture this long-term potential.¡±
2Q04 Financial Highlights:
* Revenue grew 876% year-over-year and 67% sequentially
to $11.97 million.
* The Company¡¯s 2.5G revenue grew 950% year-over-year
and 83% sequentially to $9.61 million.
* The Company¡¯s 2G revenue grew 655% year-over-year
and 24% sequentially to $2.36 million.
* Net income increased 2,142% year-over-year and 69%
sequentially to $5.30 million.
* Net margin was 44.3%, up from 19.3% in 2Q03 and 44.0%
in 1Q04.
Business Highlights:
* The Company retained its number one position with
China Mobile in WAP, MMS, and Java revenues.
* The Company achieved three of the top five spots on
China Mobile¡¯s games download ranking, including the
number one position, in both revenues and the number
of downloads.
* The Company signed agreements with China Telecom and
China Netcom to provide value added services to their
fixed line and PHS customers.
* The Company signed agreements with Amoi, CECT, DBTel,
Panasonic, and Samsung to provide contents and services
on their mobile phones for use on China Mobile¡¯s network.
* The Company signed agreements with ACME, Gameloft,
and Macrospace (leading Singaporean, French, and British
publishers of mobile Java games, respectively) to distribute
their mobile games in China.
* The Company signed agreements with HI Corp and Superscape
(leading Japanese and British publishers of mobile games,
respectively) to distribute their 3D games.
* The Company signed agreement with Net Village, a leading
Japanese wireless value added service provider, to distribute
its mobile games and WAP pictures.
* The Company partnered with Warner Brothers to distribute
MMS contents from the movie ¡°Troy.¡±
Second Quarter Financial Review
(Note: Unless otherwise stated, all financial statement
amounts used in this press release are based on US GAAP
and denominated in US dollars.)
Revenues
Revenues for the quarter totaled a record $11.97 million,
up 876% from the same period of the previous year and
up 67% from 1Q04. By platform, revenues from 2.5G wireless
value added services accounted for 80% of total revenues
and revenues from 2G wireless value added services represented
the remaining 20%, compared with 73% and 27%, respectively,
in 1Q04.
Revenues from 2.5G services, which include services
delivered using wireless access protocol (WAP), multimedia
messaging service (MMS), and Java technology, grew 950%
from 2Q03 and 83% from 1Q04 to $9.61 million in 2Q04.
Growth in MMS revenues accounted for the largest increase
in 2.5G revenues. Revenue from 2G services, which include
short messaging service (SMS), interactive voice response
(IVR), and color ring back tone (CRBT), grew 655%
from 2Q03 and 24% from 1Q04 to $2.36 million in 2Q04.
IVR revenues registered the highest growth rate in 2G
revenues, primarily as a result of its small base in
1Q04.
By type, revenues from monthly subscriptions accounted
for 91% of total revenues, and revenues from downloads
accounted for the remaining 9%. During the quarter,
the number of monthly subscriptions grew by 66% from
1Q04 to 12.81 million, and average revenue per subscription
fell by almost 1%.
| |
1Q04
|
2Q04 |
| Subscription
Revenue |
93% |
91% |
| Download
Revenue |
7% |
9% |
| Total |
100% |
100% |
|
By service category, the Company derived 47% of its
revenues from interactive entertainment, 37% from media
services, and 16% from community.
| |
1Q04
|
2Q04 |
| Interactive
Entertainment |
56% |
47% |
| Media |
25% |
37% |
| Community |
19% |
16% |
| Total |
100% |
100% |
|
Expenses
Cost of revenues (COR) in 2Q04 totaled $3.49 million,
up 956% from 2Q03 and up 56% from 1Q04. Gross margin
for the quarter was 70.8%, down from 73.0% in the same
period of the previous year and up from 68.7% in 1Q04.
The sequential margin expansion was attributed primarily
to slower growth in transmission fees and content fees.
Total operating expenses in 2Q04 increased by 382% from
the same period of the previous year and 80% from 1Q04
and represented 26.6% of revenues, compared with 53.7%
and 24.7% of revenues in 2Q03 and 1Q04, respectively.
Product development expense increased by 51% from 1Q04
and represented 9.1% of revenues. The increase was primarily
due to higher headcount and the staff expenses associated
with higher headcount. Sales and marketing expense increased
by 188% from 1Q04 and represented 7.1% of revenues.
The increase was primarily driven by higher promotion
and business development expense, as well as costs associated
with higher headcount. General and administrative expense
increased by 63% from 1Q04 and represented 9.2% of revenues.
The increase was primarily driven by higher salary &
benefits as well as higher business tax. Overall, the
Company¡¯s operating margin improved from 19.3% in 2Q03
and 44.0% in 1Q04 to 44.2%.
Company-wide headcount increased 29% from the end of
1Q04 to 405 at the end of 2Q04.
Earnings
Net income totaled $5.30 million in the second quarter,
an increase of 2,142% from $0.24 million in the same
period of the previous year and an increase of 69% from
$3.14 million in 1Q04. Net margin was 44.3%, up from
19.3% in 2Q03 and 44.0% in 1Q04. Diluted EPS was $0.19,
up from $0.01 from the same period of the previous period
and $0.11 in 1Q04.
Balance Sheet and Cash Flow
At the end of the quarter, the Company had $9.35 million
in cash and cash equivalent and $17.61 million in total
assets. In second quarter, the Company generated net
cash increase of $3.62 million. In the first half of
this year, the Company generated $6.32 million in cash
flow from operations and spent $0.63 million on capital
expenditures.
In July, the Company issued 8 million American Depositary
Shares and raised $80 million in gross proceeds from
its initial public offering and inclusion of its American
Depositary Shares for quotation on the Nasdaq National
Market.
Business Outlook:
The Company presently expects its third quarter revenues
to grow by about 10-20% from 2Q04 with 2.5G services
as the main growth driver. The Company estimates its
operating margin should contract slightly from its 2Q04
level.
 |
 |
 |
KongZhong Corporation is a leading provider of advanced
second generation (2.5G) wireless interactive entertainment,
media, and community services to consumers in China.
The Company delivers a broad range of services, through
multiple technology platforms, which users can access
directly from their mobile phones by choosing an icon
embedded in select models of handsets or from a mobile
operator¡¯s portal or web site.
This press release contains "forward-looking statements"
within the meaning of Section 27A of the Securities
Act of 1933 and Section 21E of the Securities Exchange
Act of 1934. Although these forward-looking statements,
which may include statements regarding our future results
of operations, financial condition or business prospects,
are based on our own information and information from
other sources we believe to be reliable, you should
not place undue reliance on these forward-looking statements,
which apply only as of the date of this press release.
Our actual results of operations, financial condition
or business prospects may differ materially from those
expressed or implied in these forward looking statements
for a variety of reasons. For a discussion of these
risks and other factors, please see the documents we
file from time to time with the Securities and Exchange
Commission.
|